Noobz again, with the help of hacker Archaemic, found an exploit in the game Lumines. This one has a special place in my heart, as the GTA exploit is what I first used to run eLoader and scummVM on my psp phat! 3. This is the only time in the PSP history that an exploited game got a UMD update.įunny anecdote, this vulnerability got reused a second time by Noobz almost a year later, in what was called the goofy exploit, when it was discovered that sony had incorrectly patched the vulnerability. People wanting to hack their PSP had to be careful not to buy an updated version of the UMD. Sony quickly patched this one with a firmware update, and released a “new” version of the game that required to install the patched firmware. This allowed users to run the noobz eLoader, and later on, downgraders. Fanjita and n00bz found a buffer overflow vulnerability in the savegames of GTA-LCS. This one started a long era of “save game exploits” on the PSP. This was one of the first steps to getting homebrews on this great device. The Japanese version of Puzzle Bobble was compiled in debug mode, allowing hackers to retrieve some interesting information, such as function names, that were later on used in the scene’s PSP SDK. We’re going back to the very early days of the PSP scene with this first entry! Most of you probably never heard of this one before, actually.
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